Sonoro was the final project of my Product Design graduation at UNESP, an experimentation with processing in which I explored my relationship with São Paulo, the city I has just moved to, famous for its huge number of inhabitants and its peculiar way of concentrating cultures and events that continuously produces a multiplicity of stimuli.
This truly perceptive cornucopia, besides triggering constant resignification of the urban landscape, also allows different comprehension of the surroundings through individual experiences that are formed based on both the particularity and the random aspect of the places where they occur.
Having such premise as a starting point and by using the Processing programming language, this project explored the relationship between the randomness of sound stimuli produced in specific areas of the city and the possibilities of a code capable of translating a certain sound instant into abstract graphisms, generating shapes and colors referenced by the intensities, tones, and rhythms of the sound landscape.
The project resulted in a wheatpaste poster series that was glued in multiple places in São Paulo and worked as Augmented Reality.
You can check the details of the project by reading the report below (in portuguese) or on a simpler version at our website.